1. Pieces that start rather nicely:
- Armor: your average iLevel is 660, which is rather nice. It would take some definite effort (gold, dungeons, nasty quest chains) to get it otherwise.
- Your character starts with four 20 slot bags. This would also be expensive.
- Your character starts with a viable weapon that is good enough to let you get your first artifact weapon.
2. Professions: start quite unevenly.
- The common professions (First Aid, Cooking, Fishing, Archaeology) all start at 1/75.
- The optional professions Gathering (Herbalism, Skinning, Mining) and Construction (Weaponsmithing, Jewelcrafting, Engineering, Herbalism, Alchemy, Leatherworking) also start at 1/75.
- Normally ('before Warlords of Draenor') one with 1/75 must only gather low-level materials, and construct only low-level products for which one already has recipes.
- That means that, normally, the Demon Hunter would have to go back to Stormwind, Goldshire, and surroundings to work with the lowest of the low critters, herbs, and ore deposits.
- Thankfully, Blizzard changed everything in WoD.
- Take First Aid and Skinning for instance.
- Usually one would have to work up from level 1 in skinning to level 601 just to start skinning in Draenor.
- Instead, one can skin Draenor animal monsters with skinning at level one, not 601. These same animals will drop Fine Fur. Fine Fur can be used in First Aid (even if you are at level 1 in First Aid) to make Draenor level bandages.
- For instance, by DH harvested 102 Fine Fur by killing elephants, wolves, and giant birds. I converted the Fine Fur to bandages in lots of 4, yielding +4 on First Aid per lot. So...100 Fine fur from pre-skinning gave me +100 in First Aid, even though my character started at 1/75 in First Aid. The parallel skinning results lifted my skinning level by over 100.
- Fishing is another place where Blizzard made allowances. After some enabling quests, one has an official Fishing Shack on the Garrison property.
- There are daily fishing quests from the Fishing Shack. Each success is worth +15 (yes, fifteen) in the fishing level.
- To make things even nicer, the products of filleting the fish can be used in first aid to produce anti-poison and anti-venom products that further level up First Aid.
- Fish fillets can be used in Draenor cooking to level up cooking.
- At level 96, one's Garrison gets a quest that enables an herb garden to be built. Herbs mature everyday, and even with a low level herbalism initial rating, one can level up quickly, at about +8 per day.
- Mining gets engaged early on. Even with a low initial rating, the garrison mine allows for +8 or so mining improvement per day.
- Engineering, Blacksmithing, Leatherworking, Jewelcrafting, Alchemy, and Inscription also get boosts from WoD's new design permissiveness, but not nearly as good as with fishing/first aid/skinning/herbalism.
- Archaeology, as usual, gets little respect. One starts at 1/75, but one can do archaeology on the planet Draenor and also in the new continent Broken Lands on Azeroth.