A. Lots of LFR for the Mistweaver monk.
- looted new gloves, iLevel 483 replacing 463.
- looted new boots, iLevel 483 replacing 476
- purchased new iLevel 489 shoulders from Golden Lotus QM, replacing iLevel 450
- moved up from average iLevel 470 to average iLevel 474.
- completed all LFR raids, 2 for Mogu, 2 for mantids, 1 for Terrace of Endless Spring.
- reached 5000 total VP. Found 1000 VP a week ceiling to be a bit restrictive.
- spellpower, combat mana regen, haste, crit, and total health were all increased after appropriate gems, inscriptions, enchantments, and reforging were applied.
- Before a raid fight is joined, I place Jade Serpent statue where I think it will do the most good. When I cast Soothing Mist, so does the statue, but always to an injured party different than the target than I picked. If I damage enemies, the statue casts 50% of my damage dealt to an injured ally. This is Eminence.
- ==>Keep myself healed; cannot heal if dead.
- I cast Renewing Mists on myself.
- If I have the chi, I cast Chi Wave on myself.
- If Mana Tea is has been generated, I consume it.
- I apply Master Mana potion or Water Spirit if I'm critically low on mana
- ==>Healing others.
- Both RM and CW bounce on to heal others after my character.
- I cast Soothing Mist, usually on the tank or the off-tank. If those two are doing fine or are out of range, I pick the DPS in most trouble.
- While I channel Soothing Mist, I look at the status of Surging Mist and Enveloping Mist.
- If one of the tanks is in bad shape, I apply Enveloping Mist.
- If one of the DPS is in trouble, I apply Surging Mist, which I have glyph-configured to travel to the lowest-health team member within 40 yards.
- Applying Surging Mist often generates enough extra chi to enable Enveloping Mist; both are instant casts if cast during the channeling of Soothing Mist.
- If a large number (say 10+) of team members are in trouble, I cast Revival, which delivers up to 137,000 HP to members who are in eyeshot. Unfortunately, Revival has a 3 minute cooldown.
- Return to placing self-heals that are chain heals.
- ==>Contingencies.
- Kite as necessary. Enemies do leave those pools of nasty stuff behind. The add-on GTFO helps here for alerting one to bad stuff on the floor.
- Get mage food if possible; it restores mana the most quickly between battles.
- Get health stones from warlocks if possible; they restore 24% of total HP in combat, and have 3 charges.
- When I am stunned, I can still cast Cocoon. Sometimes I cast this on one of the tanks. Other times I cast it on myself; absorbs 140k damage, lasts 12 seconds.
- If a team member is in seriously in trouble, Thunder Focus Tea will double the value of Surging Mist.
- I avoid using my offensive attacks during dungeons and raids, but if I am under attack, I usually reply with kiting or (a) Rushing Jade Wind and (b) Spinning Crane kick. These damage the enemy, but also passively engage Eminence; Spinning Crane delivers AoE healing directly.
- Healing spheres. No one I have observed seems to have any awareness of these. Even if pointed out, no seems to use them. At iLevel 474 and my current config, the ones generated by my Mistweaver are worth 44k healing.
- Uplift. Expensive (2 chi) and useless (only 25k HP healing).
- The web page http://www.noxxic.com/wow/pve/monk/mistweaver/heal-rotation-and-cooldowns which has several wrong names, and the descriptions often do not match current usage.
http://us.battle.net/wow/en/character/uldum/kronospriest/advanced
and got through a few Heroic MoP dungeons. I'll be trying out some Holy priest builds since I've seen such strong performances in dungeons and raids.